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- // +build !noasm !appengine
- // Code generated by asm2asm, DO NOT EDIT.
- package avx2
- import (
- `github.com/bytedance/sonic/loader`
- )
- const (
- _entry__lspace = 32
- )
- const (
- _stack__lspace = 8
- )
- const (
- _size__lspace = 232
- )
- var (
- _pcsp__lspace = [][2]uint32{
- {0x1, 0},
- {0xbb, 8},
- {0xbf, 0},
- {0xc8, 8},
- {0xcc, 0},
- {0xd3, 8},
- {0xd7, 0},
- {0xe8, 8},
- }
- )
- var _cfunc_lspace = []loader.CFunc{
- {"_lspace_entry", 0, _entry__lspace, 0, nil},
- {"_lspace", _entry__lspace, _size__lspace, _stack__lspace, _pcsp__lspace},
- }
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