// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package avx2 import ( `github.com/bytedance/sonic/loader` ) const ( _entry__lspace = 32 ) const ( _stack__lspace = 8 ) const ( _size__lspace = 232 ) var ( _pcsp__lspace = [][2]uint32{ {0x1, 0}, {0xbb, 8}, {0xbf, 0}, {0xc8, 8}, {0xcc, 0}, {0xd3, 8}, {0xd7, 0}, {0xe8, 8}, } ) var _cfunc_lspace = []loader.CFunc{ {"_lspace_entry", 0, _entry__lspace, 0, nil}, {"_lspace", _entry__lspace, _size__lspace, _stack__lspace, _pcsp__lspace}, }