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- // +build !noasm !appengine
- // Code generated by asm2asm, DO NOT EDIT.
- package sse
- import (
- `github.com/bytedance/sonic/loader`
- )
- const (
- _entry__f32toa = 16
- )
- const (
- _stack__f32toa = 48
- )
- const (
- _size__f32toa = 3328
- )
- var (
- _pcsp__f32toa = [][2]uint32{
- {1, 0},
- {4, 8},
- {6, 16},
- {8, 24},
- {10, 32},
- {12, 40},
- {3286, 48},
- {3287, 40},
- {3289, 32},
- {3291, 24},
- {3293, 16},
- {3295, 8},
- {3296, 0},
- {3318, 48},
- }
- )
- var _cfunc_f32toa = []loader.CFunc{
- {"_f32toa_entry", 0, _entry__f32toa, 0, nil},
- {"_f32toa", _entry__f32toa, _size__f32toa, _stack__f32toa, _pcsp__f32toa},
- }
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