b64encode_subr.go 710 B

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  1. // +build !noasm !appengine
  2. // Code generated by asm2asm, DO NOT EDIT.
  3. package avx2
  4. import (
  5. `github.com/bytedance/sonic/loader`
  6. )
  7. const (
  8. _entry__b64encode = 288
  9. )
  10. const (
  11. _stack__b64encode = 40
  12. )
  13. const (
  14. _size__b64encode = 832
  15. )
  16. var (
  17. _pcsp__b64encode = [][2]uint32{
  18. {0x1, 0},
  19. {0x6, 8},
  20. {0x8, 16},
  21. {0xa, 24},
  22. {0xb, 32},
  23. {0x32a, 40},
  24. {0x32c, 32},
  25. {0x32e, 24},
  26. {0x330, 16},
  27. {0x331, 8},
  28. {0x340, 0},
  29. }
  30. )
  31. var _cfunc_b64encode = []loader.CFunc{
  32. {"_b64encode_entry", 0, _entry__b64encode, 0, nil},
  33. {"_b64encode", _entry__b64encode, _size__b64encode, _stack__b64encode, _pcsp__b64encode},
  34. }