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- // +build !noasm !appengine
- // Code generated by asm2asm, DO NOT EDIT.
- package sse
- import (
- `github.com/bytedance/sonic/loader`
- )
- const (
- _entry__vnumber = 48
- )
- const (
- _stack__vnumber = 136
- )
- const (
- _size__vnumber = 7880
- )
- var (
- _pcsp__vnumber = [][2]uint32{
- {0x1, 0},
- {0x6, 8},
- {0x8, 16},
- {0xa, 24},
- {0xc, 32},
- {0xd, 40},
- {0x11, 48},
- {0x1ebb, 136},
- {0x1ebc, 48},
- {0x1ebe, 40},
- {0x1ec0, 32},
- {0x1ec2, 24},
- {0x1ec4, 16},
- {0x1ec5, 8},
- {0x1ec8, 0},
- }
- )
- var _cfunc_vnumber = []loader.CFunc{
- {"_vnumber_entry", 0, _entry__vnumber, 0, nil},
- {"_vnumber", _entry__vnumber, _size__vnumber, _stack__vnumber, _pcsp__vnumber},
- }
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