vstring_subr.go 788 B

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  1. // +build !noasm !appengine
  2. // Code generated by asm2asm, DO NOT EDIT.
  3. package avx2
  4. import (
  5. `github.com/bytedance/sonic/loader`
  6. )
  7. const (
  8. _entry__vstring = 96
  9. )
  10. const (
  11. _stack__vstring = 72
  12. )
  13. const (
  14. _size__vstring = 1832
  15. )
  16. var (
  17. _pcsp__vstring = [][2]uint32{
  18. {0x1, 0},
  19. {0x6, 8},
  20. {0x8, 16},
  21. {0xa, 24},
  22. {0xc, 32},
  23. {0xd, 40},
  24. {0x11, 48},
  25. {0x679, 72},
  26. {0x67a, 48},
  27. {0x67c, 40},
  28. {0x67e, 32},
  29. {0x680, 24},
  30. {0x682, 16},
  31. {0x683, 8},
  32. {0x687, 0},
  33. {0x728, 72},
  34. }
  35. )
  36. var _cfunc_vstring = []loader.CFunc{
  37. {"_vstring_entry", 0, _entry__vstring, 0, nil},
  38. {"_vstring", _entry__vstring, _size__vstring, _stack__vstring, _pcsp__vstring},
  39. }