vnumber_subr.go 778 B

123456789101112131415161718192021222324252627282930313233343536373839404142434445
  1. // +build !noasm !appengine
  2. // Code generated by asm2asm, DO NOT EDIT.
  3. package avx2
  4. import (
  5. `github.com/bytedance/sonic/loader`
  6. )
  7. const (
  8. _entry__vnumber = 128
  9. )
  10. const (
  11. _stack__vnumber = 136
  12. )
  13. const (
  14. _size__vnumber = 8496
  15. )
  16. var (
  17. _pcsp__vnumber = [][2]uint32{
  18. {0x1, 0},
  19. {0x6, 8},
  20. {0x8, 16},
  21. {0xa, 24},
  22. {0xc, 32},
  23. {0xd, 40},
  24. {0x11, 48},
  25. {0x211f, 136},
  26. {0x2120, 48},
  27. {0x2122, 40},
  28. {0x2124, 32},
  29. {0x2126, 24},
  30. {0x2128, 16},
  31. {0x2129, 8},
  32. {0x2130, 0},
  33. }
  34. )
  35. var _cfunc_vnumber = []loader.CFunc{
  36. {"_vnumber_entry", 0, _entry__vnumber, 0, nil},
  37. {"_vnumber", _entry__vnumber, _size__vnumber, _stack__vnumber, _pcsp__vnumber},
  38. }