i64toa_subr.go 792 B

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  1. // +build !noasm !appengine
  2. // Code generated by asm2asm, DO NOT EDIT.
  3. package avx2
  4. import (
  5. `github.com/bytedance/sonic/loader`
  6. )
  7. const (
  8. _entry__i64toa = 64
  9. )
  10. const (
  11. _stack__i64toa = 8
  12. )
  13. const (
  14. _size__i64toa = 2272
  15. )
  16. var (
  17. _pcsp__i64toa = [][2]uint32{
  18. {0x1, 0},
  19. {0xae, 8},
  20. {0xaf, 0},
  21. {0x201, 8},
  22. {0x202, 0},
  23. {0x287, 8},
  24. {0x288, 0},
  25. {0x456, 8},
  26. {0x457, 0},
  27. {0x4e2, 8},
  28. {0x4e3, 0},
  29. {0x610, 8},
  30. {0x611, 0},
  31. {0x771, 8},
  32. {0x772, 0},
  33. {0x8d9, 8},
  34. {0x8e0, 0},
  35. }
  36. )
  37. var _cfunc_i64toa = []loader.CFunc{
  38. {"_i64toa_entry", 0, _entry__i64toa, 0, nil},
  39. {"_i64toa", _entry__i64toa, _size__i64toa, _stack__i64toa, _pcsp__i64toa},
  40. }