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- // +build !noasm !appengine
- // Code generated by asm2asm, DO NOT EDIT.
- package sse
- import (
- `github.com/bytedance/sonic/loader`
- )
- const (
- _entry__value = 208
- )
- const (
- _stack__value = 128
- )
- const (
- _size__value = 11788
- )
- var (
- _pcsp__value = [][2]uint32{
- {0x1, 0},
- {0x6, 8},
- {0x8, 16},
- {0xa, 24},
- {0xc, 32},
- {0xd, 40},
- {0x11, 48},
- {0x20a, 128},
- {0x20b, 48},
- {0x20d, 40},
- {0x20f, 32},
- {0x211, 24},
- {0x213, 16},
- {0x214, 8},
- {0x215, 0},
- {0x2e0c, 128},
- }
- )
- var _cfunc_value = []loader.CFunc{
- {"_value_entry", 0, _entry__value, 0, nil},
- {"_value", _entry__value, _size__value, _stack__value, _pcsp__value},
- }
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