// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package sse import ( `github.com/bytedance/sonic/loader` ) const ( _entry__quote = 48 ) const ( _stack__quote = 80 ) const ( _size__quote = 1760 ) var ( _pcsp__quote = [][2]uint32{ {0x1, 0}, {0x6, 8}, {0x8, 16}, {0xa, 24}, {0xc, 32}, {0xd, 40}, {0x11, 48}, {0x6a9, 80}, {0x6aa, 48}, {0x6ac, 40}, {0x6ae, 32}, {0x6b0, 24}, {0x6b2, 16}, {0x6b3, 8}, {0x6b4, 0}, {0x6e0, 80}, } ) var _cfunc_quote = []loader.CFunc{ {"_quote_entry", 0, _entry__quote, 0, nil}, {"_quote", _entry__quote, _size__quote, _stack__quote, _pcsp__quote}, }