// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package avx2 import ( `github.com/bytedance/sonic/loader` ) const ( _entry__vsigned = 0 ) const ( _stack__vsigned = 16 ) const ( _size__vsigned = 356 ) var ( _pcsp__vsigned = [][2]uint32{ {0x1, 0}, {0x5, 8}, {0x72, 16}, {0x73, 8}, {0x74, 0}, {0x7f, 16}, {0x80, 8}, {0x81, 0}, {0x117, 16}, {0x118, 8}, {0x119, 0}, {0x11d, 16}, {0x11e, 8}, {0x11f, 0}, {0x155, 16}, {0x156, 8}, {0x157, 0}, {0x162, 16}, {0x163, 8}, {0x164, 0}, } ) var _cfunc_vsigned = []loader.CFunc{ {"_vsigned_entry", 0, _entry__vsigned, 0, nil}, {"_vsigned", _entry__vsigned, _size__vsigned, _stack__vsigned, _pcsp__vsigned}, }