// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package avx2 import ( `github.com/bytedance/sonic/loader` ) const ( _entry__vnumber = 128 ) const ( _stack__vnumber = 136 ) const ( _size__vnumber = 8496 ) var ( _pcsp__vnumber = [][2]uint32{ {0x1, 0}, {0x6, 8}, {0x8, 16}, {0xa, 24}, {0xc, 32}, {0xd, 40}, {0x11, 48}, {0x211f, 136}, {0x2120, 48}, {0x2122, 40}, {0x2124, 32}, {0x2126, 24}, {0x2128, 16}, {0x2129, 8}, {0x2130, 0}, } ) var _cfunc_vnumber = []loader.CFunc{ {"_vnumber_entry", 0, _entry__vnumber, 0, nil}, {"_vnumber", _entry__vnumber, _size__vnumber, _stack__vnumber, _pcsp__vnumber}, }