package services

type Deployment struct {
	// Add fields as needed for deployment management
	// For example, you might want to track deployment status, timestamps, etc.
}

// NewDeploymentService creates a new Deployment service.
func NewDeploymentService() *Deployment {
	return &Deployment{
		// Initialize fields as needed
	}
}

// StartDeployment starts a new deployment process.
func (d *Deployment) StartDeployment() error {
	// Implement the logic to start a deployment
	// This could involve preparing the environment, pulling images, etc.
	return nil
}

// StopDeployment stops an ongoing deployment process.
func (d *Deployment) StopDeployment() error {
	// Implement the logic to stop a deployment
	// This could involve cleaning up resources, stopping services, etc.
	return nil
}

// GetDeploymentStatus retrieves the status of a deployment.
func (d *Deployment) GetDeploymentStatus() (string, error) {
	// Implement the logic to get the status of a deployment
	// This could involve checking the state of services, containers, etc.
	return "Deployment status not implemented", nil
}

// Close cleans up any resources used by the Deployment service.
func (d *Deployment) Close() {
	// Implement any cleanup logic if necessary
	// For example, closing connections, stopping background tasks, etc.
}

// GetDeployment returns the current deployment instance.
func (d *Deployment) GetDeployment() *Deployment {
	return d
}

// StartPreviewDeployment starts a preview deployment.
func (d *Deployment) StartPreviewDeployment() error {
	// Implement the logic to start a preview deployment
	// This could involve setting up a temporary environment, pulling preview images, etc.
	return nil
}

// StopPreviewDeployment stops a preview deployment.
func (d *Deployment) StopPreviewDeployment() error {
	// Implement the logic to stop a preview deployment
	// This could involve cleaning up temporary resources, stopping preview services, etc.
	return nil
}

// GetPreviewDeploymentStatus retrieves the status of a preview deployment.
func (d *Deployment) GetPreviewDeploymentStatus() (string, error) {
	// Implement the logic to get the status of a preview deployment
	// This could involve checking the state of preview services, containers, etc.
	return "Preview deployment status not implemented", nil
}

// ClosePreviewDeployment cleans up any resources used by the preview deployment service.
func (d *Deployment) ClosePreviewDeployment() {
	// Implement any cleanup logic for preview deployments if necessary
	// For example, closing connections, stopping background tasks, etc.
}

// GetPreviewDeployment returns the current preview deployment instance.
func (d *Deployment) GetPreviewDeployment() *Deployment {
	return d
}

// StartLocalDeployment starts a local deployment process.
func (d *Deployment) StartLocalDeployment() error {
	// Implement the logic to start a local deployment
	// This could involve preparing the local environment, pulling local images, etc.
	return nil
}

// StopLocalDeployment stops an ongoing local deployment process.
func (d *Deployment) StopLocalDeployment() error {
	// Implement the logic to stop a local deployment
	// This could involve cleaning up local resources, stopping local services, etc.
	return nil
}

// GetLocalDeploymentStatus retrieves the status of a local deployment.
func (d *Deployment) GetLocalDeploymentStatus() (string, error) {
	// Implement the logic to get the status of a local deployment
	// This could involve checking the state of local services, containers, etc.
	return "Local deployment status not implemented", nil
}

// CloseLocalDeployment cleans up any resources used by the local deployment service.
func (d *Deployment) CloseLocalDeployment() {
	// Implement any cleanup logic for local deployments if necessary
	// For example, closing connections, stopping background tasks, etc.
}

// GetLocalDeployment returns the current local deployment instance.
func (d *Deployment) GetLocalDeployment() *Deployment {
	return d
}
